Adamant Orb – To be held by Dialga. Boosts Dragon and Steel-type moves.
Amulet Coin – Doubles prize money from a victory.
Big Pearl – Sells high.
Big Root – Boosts HP- draining moves.
Black Glasses – Boosts Dark-type moves.
Blue Shard – A small Blue shard.
Charcoal – Boosts Fire-type moves.
Cleanse Tag – Keeps Wild Pokemon away.
Damp Rock – Extends ‘Rain Dance’.
Dawn Stone – Makes certain species of Pokemon evolve.
Destiny Knot – If the holder becomes infatuated, so does the foe.
Dread Plate – Boosts Dark-type moves.
Dubious Disc – Evolves Porygon2.
Dusk Stone – Makes certain species of Pokemon evolve.
Escape Rope – Allows the user to flee a dungeon immediately.
Everstone – Prevents evolution when held.
Exp. Share – Shares Exp. Points without battling.
Fire Stone – Makes certain species of Pokemon evolve.
Fist Plate – Boosts Fighting-type moves.
Full Incense – Slows user.
Green Shard – A small Green shard.
Grip Claw – Extends duration of multi-turn moves.
Growth Mulch – Speeds Berry growth.
Hard Stone – Boosts Rock-type moves.
Heart Scale – A rare Heart-shaped Scale.
Heat Rock – Extends ‘Sunny Day’.
Honey – Attracts wild Pokemon when used in grass, caves, or special trees.
Icicle Plate – Boosts Ice-type moves.
Icy Rock – Extends ‘Hail’.
Insect Plate – Boosts Bug-type moves.
Iron Ball – Cuts speed.
Iron Plate – Boosts Steel-type moves.
Lagging Tail – Makes holder slower.
Lax Incense – Lowers Accuracy
Leaf Stone – Makes certain species of Pokemon evolve.
Life Orb – Boosts all moves, but at the cost of HP.
Light Clay – Extends duration of moves such as ‘Light Screen’.
Luck Incense – Doubles prize money after victory.
Magnet – Boosts electric-type moves.
Meadow Plate – Boosts Grass-type moves.
Metronome – Boosts a move that is consecutively used.
Mind Plate – Boosts Psychic-type moves.
Miracle Seed – Boosts Grass-type moves.
Mystic Water – Boosts Water-type moves.
Nevermeltice – Boosts Ice-type moves.
Nugget – Sells high.
Odd Incense – Boosts Psychic-type moves.
Oval Stone – Makes certain species of Pokemon evolve.
Pearl –Sells cheap.
Poison Barb – Boosts Poison-type moves.
Protector – Evolves a certain Pokemon.
Razor Claw – Boosts critical-hit ratio
Razor Fang – May cause foe to flinch.
Reaper Cloth – Has a strong spiritual energy. Loved by a certain Pokemon.
Red Shard – A small Red shard.
Rock Incense – Boosts Rock-type moves.
Scope Lens – Boosts critical-hit ratio.
Shed Shell – Allows the user to switch with a waiting Pokemon in battle.
Shiny Stone – Makes certain species of Pokemon evolve.
Silver Powder – Boosts Bug-type moves.
Skull Fossil – Fossil from a prehistoric Pokemon.
Sky Plate – Boosts Flying-type moves.
Smoke Ball – Allows the holder to flee encounters without fail.
Smooth Rock – Extends ‘Sandstorm’.
Soft Sand – Boosts Rock-type moves.
Sooth Bell – Rings a comfortable chime.
Spell Tag – Boosts Ghost-type moves.
Splash Plate – Boosts Water-type moves.
Spooky Plate – Boosts Ghost-type moves.
Stardust – Sells high.
Sticky Barb – Latches onto that who touch the holder, and then inflicts damage.
Sun Stone – Makes certain species of Pokemon evolve.
Toxic Plate – Boosts Poison-type moves.
Water Stone – Makes certain species of Pokemon evolve.
Wave Incense – Boosts Water-type moves.
Wide Lens – Boosts accuracy.
Yellow Shard – A small Yellow shard.
Zoom Lens – Boosts critical-hit ratio